Nintendo releases Ocarina of Time remake for Switch 2
The 1998 classic returns with updated graphics and new features, arriving just before the upcoming film adaptation.
By Nathan Reed ·

Nintendo released a remake of The Legend of Zelda: Ocarina of Time on Thursday. The title is available now on the Switch 2 console. The original game launched in 1998. This new version updates the software for modern hardware while keeping the original story intact.
The remake changes how players interact with the world. Nintendo added new controls for jumping and sprinting. These changes make movement feel more natural to many players. Combat mechanics are smoother than in the original. However, switching between targeted enemies remains difficult. Modern games often allow players to toggle between foes with a simple stick movement. Ocarina of Time does not use this method.
The game includes a new item management system. Players can swap between items in a quick menu. This feature first appeared in Tears of the Kingdom in 2023. It continued in Echoes of Wisdom in 2024. The menu allows players to change strategies during gameplay. For example, a player can cast a spell and then deploy a bomb without pausing the action. The system is not as fast as a customizable wheel, but it is faster than the old equipment menu.
A new quest log called Threads of Time helps players who get stuck. It points them in the right direction during the story. The log may not solve every problem. Players might still need external guides for complex tasks. The Biggoron Sword quest remains convoluted. The Water Temple, a level known for being frustrating, is more tolerable in this version.
Currency inflation affects the game's economy. Player wallets can carry double the cash they used to hold. However, Great Fairy upgrades are no longer free. These upgrades can cost up to 500 rupees. This change adds a new cost to progression that did not exist in the 1998 release.
Visual changes are the most noticeable aspect of the remake. The textures are ornate and detailed. These detailed textures sometimes clash with the game's cartoony proportions. In most cases, the translation is an upgrade. In some cases, the changes lead into the uncanny valley. Nabooru, a character in the game, has new facial features that differ significantly from the original design. She now has huge red lips and golden eye-shadow.
Animations are more extensive in the remake. New cutscenes appear throughout the game. These cutscenes can slow down the pacing, especially in the opening hours. The developers also softened some character traits. Mido, the character who blocks progress in Kokiri Forest, is now written as an overbearing but well-intentioned boss. Kaepora Gaebora, the talking owl, no longer repeats himself at the slightest provocation. Navi, the fairy companion, no longer constantly chimes in with a warning.
The remake stands as a faithful adaptation of the original. It is more faithful than the Demon's Souls remake. It is also more faithful than the Final Fantasy 7 Remake trilogy. It is more faithful than the Resident Evil 4 remake. The changes preserve the core experience of the 1998 title.
Nintendo released this version ahead of a Zelda movie scheduled for next year. The company has invested in the franchise's legacy. The remake ensures the game remains relevant for future generations. The original game helped launch a new era of 3D gaming. It defined the childhoods of a specific generation of players. The new version updates that memory for a new audience.
Source: WFAE · original report published
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